What is Fencing?
WHAT IS FENCING?
The sport of fencing is fast and athletic; it is a far cry from the choreographed bouts you see in film or on the stage. Instead of swinging from a chandelier or leaping from balconies, you will see two fencers performing an intense battle on 6- by 44-foot strip. The movements are so fast that touches are scored electronically – a lot more like light sabers than swashbuckling!
• Fencing was one of the first Olympic sports
• Fencing is a unique sport that combines athleticism, equanimity, and technical and tactical skills.
• Fencing is often called “physical chess” because the sport emphasizes strategy over stature and sportsmanship over glory.
Competitors win a fencing bout (what an individual “game” is called) by being the first to score 15 points (in direct elimination play) or 5 points (in preliminary pool play) against their opponent, or by having a higher score than their opponent when the time limit expires. Each time a fencer lands a valid hit - a touch - on their opponent, they receive one point. The time limit for direct elimination matches is nine minutes - three three-minute periods with a one-minute break between each.
Fencers are penalized for crossing the lateral boundaries of the strip, while retreating off the rear limit of their side results in a touch awarded to their opponent.
Team matches feature three fencers squaring off against another team of three in a "relay" format. Each team member fences every member of the opposing team in sequence over 9 rounds until one team reaches 45 touches or has the higher score when time expires in the final round.
Fencing at the Olympic Games will feature a single-elimination table format, much like that used in Tennis. There will be no preliminary rounds, as the initial seeding into the table will be determined by World Rankings.
Foil, epee and saber are the three weapons used in the sport of fencing. While some fencers compete in all three events, the elite generally choose to focus their energies on mastering one weapon.
Foil - The Sport of Kings
The foil is a descendant of the light court sword formerly used by nobility to train for duels. It has a flexible, rectangular blade approximately 35 inches in length and weighing less than one pound. Points are scored with the tip of the blade and must land on valid target: torso from shoulders to groin in the front and to the waist in the back. The arms, neck, head and legs are considered off-target - hits to this non-valid target temporarily halts the fencing action, but does not result any points being awarded. This concept of on-target and off-target evolved from the theory of 18th-century fencing masters, who instructed their pupils to only attack the vital areas of the body - i.e. the torso. Of course, the head is also a vital area of the body, but attacks to face were considered unsporting and therefore discouraged.
Although top foil fencers still employ classical technique of parries and thrusts, the flexible nature of the foil blade permits the modern elite foil fencer to attack an opponent from seemingly impossible angles.
Competitors often "march" down the fencing strip at their opponent, looking to whip or flick the point of their blade at the flank or back of their opponent. Because parrying (blocking) these attacks can be very difficult, the modern game of foil has evolved into a complicated and exciting game of multiple feints, ducking and sudden, explosive attacks.
Rules: Understanding "Right-of-Way"
For newcomers to foil fencing, one of the challenging concepts to grasp is the rule of right-of-way. Right of Way is a theory of armed combat that determines who receives a point when the fencers have both landed hits during the same action. The most basic, and important, precept of right of way is that the fencer who started to attack first will receive the point if they hit valid target. Naturally, fencer who is being attacked must defend themselves with a parry, or somehow cause their opponent to miss in order to take over right of way and score a point. Furthermore, a fencer who hesitates for too long while advancing on their opponent gives up right-of-way to their opponent. A touch scored against an opponent who hesitated to long is called an attack in preparation or a stop-hit, depending on the circumstances.
Additionally, the referee may determine that the two fencers truly attacked each other simultaneously. This simultaneous attack is a kind of tie - no points are awarded, and the fencers are ordered back en garde by the referee to continue fencing
While it may be difficult to follow the referee's calls (not helped by the fact that the officiating is performed in French!), the referee always clearly raises their hand on the side of the fencer.
for whom they have awarded a point. Watching for these hand signals can make it easier for newcomers to follow the momentum of a fencing bout without understanding all the intricacies of the rules.
Because foil actions often occur at blinding speed, an electrical scoring system was devised to detect hits on valid target. Each foil has a blunt, spring-loaded button at the point of the blade that must be depressed with a pressure of 500 grams or better to register a hit. The foil fencer’s uniform features an electrically wired metallic vest called a lamé - a hit to the lamé causes the scoring machine to display a colored light on the side of the fencer that scored the touch. Meanwhile, a hit off target - on the arms, legs or head, which are not covered by the lamés - causes the machine to display a white light. As mentioned earlier, hits off target stop the action of the match temporarily, but do not result in a touch being awarded. If the scoring machine displays both a colored light and a white light, it means the fencer quickly hit off target and then hit on target before the machine could lock out. In such situations, the fencer's hit is ruled off target and no touch is awarded.
Another part of the fencer's equipment is a special cable called a body cord. This plugs into his foil and runs though the sleeve of his arm out the back of his uniform, connecting to a retractable reel which is, in turn, connected to the scoring machine. Of course, with all this equipment a lot can go wrong, so before each foil bout commences, both fencers ceremoniously test each other's lamés to ensure they are working properly.
How to Watch a Fencing Bout
For those new to fencing, it can often be challenging to follow the lightning speed of the fencers’ actions. To become more comfortable in watching a fencing bout, it often helps focus on the actions of just one fencers. The fencer being attacked defends himself by use of a parry, a blocking-motion used to deflect the opponent’s blade, after which they may attempt to score with a riposte (literally "answer" in French). In fact, you may notice a particular cadence to the bout as the fencers rhythmically alternate roles as attacker and defender.
Fencers seek to maintain a safe distance from each other – that is, out of range of the other’s attack. Then, one may try to close this distance to gain the advantage for an attack. At times, a fencer will make a false attack - a feint - to probe the types of reactions and possible defenses by the opponent. Much of the fencing bout consists of this preparation, during which a fencer simultaneously determine their opponent's true intentions while feeding them false information of their own. The complexity of this deadly "conversation" between the two opponents represents one of the more subtle beauties of the sport
Of course, eventually one or both fencers will land a valid hit. When this occurs, the referee stops the bout and - in foil and saber - determines who was the attacker, if their opponent successfully defended themselves, and which fencer should be awarded a touch, if any.
|Glossary of Fencing Terms|
|Advance||Taking a step towards one's opponent.|
|Attack||Movement or series of movements by which a fencer tries to score a point. In foil and saber, the fencer who attacks first acquires the "right-of-way." In order to execute a attack properly (i.e. one that the referee will acknowledge), the fencer's hand must be clearly extending towards their opponent's valid target in a threatening manner.|
|Beat||Sharp tap on the opponent's blade to initiate an attack or provoke a reaction.|
|Disengage||Evasive action in which the fencer avoids the opponent's attempt to take their blade.|
|Engagement||Contact between the fencers' blades - often as the prelude to an attack.|
|En Garde||Position taken before fencing commences.|
|Feint||A false attack intended to get a defensive reaction from the opposing fencer, thus creating the opportunity for a genuine attack ("feint-disengage attack")|
|Fleche||Explosive, running attack (Foil and Epee only)|
|Flunge||Action unique to saber - a combination of a lunge and a fleche. Evolved recently after the FIE modified saber rules in 1992 to prohibit running attacks.|
|Guard||Part of the weapon between the blade and handle; protects the hand (also: "bell-guard")|
|Parry, Counter-Parry||Defensive action in which a fencer blocks his opponent's blade.|
|Lunge||Most common attacking technique, in which the fencer launches themselves at their opponent by pushing off from their back leg (which generally remains stationary).|
|Opposition||"Thrust with Opposition" - To simultaneously deflect the opponent's point with one's guard while making an attack of one's own. Commonly used in epee to avoid a double touch.|
|Piste||French term for the fencing strip.|
|Point-in-Line||Action in which the fencer, who is generally out of attacking range, points their weapon at their opponent with their arm fully extended. A fencer who establishes a point in line has right of way, and their opponent cannot attack until they remove the blade from line by executing a beat.|
|Recover||The return to the en guarde position after lunging.|
|Remise||Attacking again immediately after the opponent's parry of an initial attack.|
|Riposte||Defender's offensive action immediately after parrying their opponent's attack.|
|Second Intention||A tactic in which a fencer executes a convincing, yet false, action in hopes of drawing a true, committed reaction from their opponent.|
|A counter-action made at the moment of an opponent's hesitation, feint, or poorly executed attack. To be awarded the point, the fencer attempting a stop hit must clearly catch their opponent's tempo. Hence, if their Stop Hit is not "in time," the referee may award the touch to their attacker.|
Fencing area, 14 meters long by 2 meters wide.
*Information provided by the United States Fencing Association.